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Wednesday, March 31, 2010

Matchbox travel game criterion B

After doing the sketches, I decided to do my first design.

It's a game where people has to do what is told on the card.
First, the players choose a match that has a number on it. No one but the one who has the star sign (★) on his/her match should tell the numbers they have picked.
Then, the person who has a star sign (★) his/her match gets to pick a card and without knowing who has which numbers, chooses the numbers that will do what is told on the card

I think all age groups could play this game because it has simple rules and it is very easy to play. I got the idea from a game in Korea but, I changed it a little by using matches and small paper cards. To make the game I will be needing 10 matches (or more), 30~40 paper cards, a matchbox to fit the rest of the things in, and pens to decorate the box and to write down the numbers and 'what to do'.

Wednesday, March 24, 2010

Matchbox travel games Research

FOX AND GEESE

TravelGames.co.uk. "FOX AND GEESE ." TravelGames.co.uk. ??/ 10/ 2003. HUMOURHUB.com. 1 Apr 2010 http://www.travelgames.co.uk/board_games/fox_and_geese.shtml.


  • 5 people are needed to play the game
  • 'Draughts' board is needed to play the game
  • The 'Fox' is only one, but there are four 'Geese'
  • The aim of the 'Fox' is to break through the line of 'Geese' and get to the other end
  • The aim of the 'Geese' is to block 'Fox' from paasing
  • Can move one square at a time, diagonally
  • 'Geese' can only move forwads but, 'Fox' can move both forwards and backwards
How to play



  1. Toss a coin to decide who will be the 'Fox' and who will be the 'Geese'
  2. Sit at opposite ends of the 'Draughts' board
  3. Starting from their respective back lines, the two sides advance towards each other
==================================================================================================

Rubber Band Rope Jumping
Rong , Chen Qiu . "Rubber Band Rope Jumping." Traditional Children's Games. Topics online magazine. 1 Apr 2010 http://www.topics-mag.com/edition11/games-jump-rope.htm.
  • Was only for girls.
  • Can practice jumping skills, develop coordination, and meet lots of friends.
  • Low cost. (Only need some rubber bands. )
  • More than 3 people are needed.

How to play

  1. Two people stand on the opposite side of the rubber band and extend them
  2. One player jumps and stands on one side of the rubber band, carrying the two sides together
  3. Jump and make the two sides to be separated
  4. Jump into the middle of the rubber-band and after that jump outside it
  5. Finish these steps without any mistakes
  6. Start the next level (Four jumping levels, put the rubber band on the: ankle, knee, waist, and under the shoulder)

==================================================================================================

PICTURE CONSEQUENCES

TravelGames.co.uk. "Picture consequences." TravelGames.co.uk. ??/ 10/ 2003. HUMOURHUB.com. 1 Apr 2010 http://www.travelgames.co.uk/drawing_games/picture_consequences.shtml.

  • Each player needs a sheet of drawing paper and a pencil/pen to draw

How to play

  1. Fold them into three.
  2. On the top section of the sheet the first player draws a head, making sure that the lines of the neck just creep over the bottom of the fold onto the middle section.
  3. The player re-folds the paper so that the head is hidden and hands his sheet to the next player.
  4. Using the neck lines as a guide, the second player draws a body on the middle section, making sure that the-lines of the leg tops just creep onto the bottom section.
  5. The paper is re-folded so that only the bottom section is showing, and passed on to the third player.
  6. The draws the legs.
  7. The picture is completed, with head, body and legs drawn by different people. One by one, the sheets are unfolded to reveal the finished drawings. The method can give some very funny results.

==================================================================================================

CLUE
AREYOUGAME.com. "CLUE." AREYOUGAME.com. AREYOUGAME.com. 1 Apr 2010
http://www.areyougame.com/interact/item.asp?itemno=HB40613.

and

an eHow Contributing Writer . "How to Play Clue." eHOW. eHOW - How to do just about everything. 1 Apr 2010 http://www.ehow.com/how_18470_play-clue.html.

  • The players are to solve the mysteries in the game.
  • This game is for 3-6 players
  • A gameboard, 6 guest movers, 6 Personality Cards, deck of Rumor Cards, deck of Intrigue Cards, clue pad, scandal envelope, 2 dice, 9 weapons and instructions are needed to play the game
  • modern twist: a soiree at a millionaire mogul's mansion turned deadly, and you must find out who is responsible for murdering the host.

How to play

  1. Place each weapons in the rooms randomly
  2. Shuffle each pile of cards and put the top one of each type into the envelope marked "Solution Cards" without looking at them.
  3. Place the envelope on the X in the middle of the board
  4. Roll the die and move your token that number of spaces on the yellow squares. (Pieces may move forward, backward or to the side, but not diagonally)
  5. Make a suggestion of the crime (who did what with what) after entering a room
  6. Prove the questions true or false
  7. Repeat the steps untill you discovers the 3 card inside the envelop
  8. If you make wrong guesses (not a suggestion) you should put the cards back in the envelop and can't move anymore but, you can disaprove others suggestions.

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Yut, A Game Played on New Year's Day in Korea

Hye-Mi, Cho. "Yut, A Game Played on New Year's Day in Korea." Traditional Children's Game. Topics online magazine. 1 Apr 2010 http://www.topics-mag.com/edition11/games-jump-rope.htm. + things I knew

  • A traditional game in Korea.
  • Four wooden sticks with two sides (the upside is rounded and the downside is flat), a game board (may also be a paper), and 4 movers for each players
  • The game board looks likean x-shaped square with 7 small circles or points on each sides.
  • This game can be played by both teams and individuals.
  • To win this game, you have to get the most points and arrive at the end point first.
  • Scoring - If the flat side comes up, you get a point. For example, if two flat sides come up, you get two points and if four flat sides come up, you get four points. But, if four rounded sides come up, you get five points.
  • One of the sticks will have a special X on it's flat side and if you get this stick backwards without any other sticks lying upsidedown, you move one backwards.
  • No age limit

How to play

  1. Start from the lower right side point of the game.
  2. One player throws the sticks to the ground.
  3. Go foreward as much as you get the point
  4. The person/team who gets all 4 out of the board wins the game

Wednesday, March 17, 2010

Matchbox games - 18th March

Criterion A - explains the project and discusses its relevance


# Investigate the project and evaluating the information from a broad range



Examples of questions that can be asked


  • Why are we doing it?
  • What will I learn from it?
  • Will I enjoy it?
  • Why are games important to the society?
  • etc

Should have at least 5 different sources are:


  • internet
  • books
  • game stores
  • games
  • interviews
  • newsbank
  • magazines



Wednesday, March 10, 2010

Matchbox Travel Games

# Criterion A: Students explains about the project discussing relevance

AOI: Health and Social - I think the class chose this because we all thought cultures and games were part of the Social problems.

Learner Profile: Open-minded - I think the class had chosen this because to observe games from many different cultures, being open-minded is very important.

Unit Question: Why are games well loved by people all ages in cultures around the world?


In this unit our class will be making travel games out of matchbox.
We will first be researching about why people love playing games, different travel games, and compare and contrast and find out how the games in different cultures around the world looks like. After finding out that information, we will make our own travel games out of matches.

I am looking forward for this because it will be very interesting to see 22 different travel games and to actually trying them.
This project is important to our class in that we can learn different cultures.
It is also going to be very fun because "everyone loves game"
By doing this project, I think we can all learn the difference between people from different cultures. (Like what they consider as "fun" or their ways of thinking when creating something)

I hope I could finish this project successfully.

Matchbox Travel Games

Matchbox Travel Games
# Criterion A : Students explains about the project discussing relevance
AOI: Health and Social - I think the class chose this because we all thought cultures and games were part of the Social problems.
Learner Profile: Open-minded - I think the class had chosen this because to observe games from many different cultures, being open-minded is very important.
Unit Question: Why are games well loved by people all ages in cultures around the world?
In this unit our class will be making travel games out of matchbox.
We will first be researching about why people love playing games, different travel games, and compare and contrast and find out how the games in different cultures around the world looks like. After finding out those information, we will make our own travel games out of matches.
I am looking foreward for this because it will be very interesting to see 22 different travel games and to actually trying them.
This project is important to our class in that we can learn different cultures.
It is also going to be very fun because "everyone loves game"
By doing this project, I think we can all learn the difference between people from different cultures.(Like what they consider as "fun" or their ways of thinking when creating somthing)
I hope I could finish this project successfully.

Sunday, March 7, 2010

Global Warming Video Evaluation

'Self evaluation'



Test Results:

Was it interesting? (should be more than 8 people)
- 10/10 said yes

Was it easy to understand? (should be more than 8 people)
- 10/10 said yes

Was it about the right length? (should be more than 8 people)
- 10/10 said yes

Did the music and the background color matched the video?should be more than 7 people)
- 7.5/10(Tiffany said she would like to give me a half point) said yes

Was it enjoyable? (should be more than 5 people)
- 8/10 said yes




Thank you...

Justine, Tiffany, Vanessa, Teresa, Aha Yeong, Pulee, Anudari, Jun woo, Justin, Sung eun,

for answering my survey questions. (I hope they are right...)



Also, when I was doing the survey, I heard many different comments from others.


One of the positive comment was like...
"The earth at the corner was nice."-one of the people

and..

one of the negative comment was like...

"The music wasn't really matching the video.."-a different one of the people



When I was doing the investigation, I didn't really wrote on the "MYP Technology and the Design Cycle" worksheet much (sources). I just wrote every sources on the Microsoft word and printed out.



When I was working on the designing and planning, I made a storyboard of what my video will

look like. I tried to follow my plans but, I had to change them because....

First, the movie maker program did not have some effects that I expected to have.

Second, it was really hard to find the pictures I wanted to have.
Third, I did not have enough time because my original plan was to work on it at school during Monday and Tuesday,which was the Tsgansaar holiday. And I had to do it over at home which made me to take more time and change the plan.

And last, I just wanted to change my plan after I saw how the movie making program works.
It would have been better if I knew the program before I was planning my work. Then, I wouldn't have needed to change my plan so much.

For the "create", it was very challenging because it was my first time making a video.
I think I did quit well considering that this was my first time but, I could make more improvements to it if I have another chance making a video like having more subtitles (I had a hard time working on the subtitles so, I couldn't have a lot of it in). I felt kind of "sad" when the last part repeated twice even though I didn't meant it.

I'm don't really think my video can affect anyone or solve any social problems that much but to me, I learned a lot of new things(especially "how to make a video") and I'm sure that this will help me later on.

* And I'm planning to send my video to my baby cousin!
She might learn....English.... : )

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